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Defenders of Dynatron City

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Manual
Class: Licensed
Cart ID: NES-DY-USA
Publisher: JVC
Developer: Realtime Software
Region: United States (USA)
Rarity:
6  Cart: Uncommon
7  Box: Rare
7  Manual: Rare
Peripherals: Standard or Compatible Controller
TV Format: NTSC
Platform: Nintendo Entertainment System (NES)
Released: July, 1992 (07/01/1992)
UPC Code: 0-09119-92011-7
Pak Type:
Standard Cart
Collector Stats & Tracking:
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Sources of Information

From NintendoAGE
NintendoAge.com Review:

Now I know why this game was never popular... 2/10

First off, my brain is numb, my eyes hurt, and my ears are bleeding after playing this absolutely pathetic excuse for a NES game. I think my I.Q. has dropped a point or two as a result. Hopefully anyone that frequents used game stores will read this before wasting a dime on this swine.

Gameplay: 1/10

The only cool thing (yes, really) about this game is the opening character selection screen where you're given the opportunity to pick which superhero you'll be using. For the sake of argument, I chose the default character, Jet Headstrong. Along with the character you choose, you are given a few sidekick characters as well, most of which are better than the original one you chose (huh?).

Each character has his/her own super power(s) that aid in killing the bad guys. Killing the bad guys, however, is a miserable task because the aim is crappy. You would think that shooting/ swinging/ hammering/ Spitting/ etc., directly at the enemy, would kill him -- nope, not even close. In fact, the poor character movement along with the crummy aiming capability killed this game for me in the first 30 seconds I played it. Some of the characters don't even have a projectile weapon, making killing bad guys essentially impossible (this was the point in which I threw my joystick across the room).

In all, if you want to play a side-scroller game, stick with Renegade, Double Dragon or River City Ransom -- don't waste your precious time on this one.

Story: 2/10

The game takes place in Dynatron city where evil Mr. Mayhem has taken over the streets. Your team's job is to rid the street of his evil robots. In order to clear the level, you have to kill all the enemies.
If one of your characters runs out of energy, he/she is considered to be "captured" and you must select another character from your roster. Once all characters are captured, the game is over, and your face is plastered on the front page of the Dynatron Times newspaper.

Apparently, you will eventually fight Mr. Mayhem, but I for one do not plan on playing this one long enough to find out. I'd give the story a 2 since there is actually a plot to it, albeit one that has been beaten to death.

Audio/Video: 3/10

The graphics on this game _could've_ been really nice. I can see that an effort was made to make a realistic city landscape, but because objects are nearly impossible to see separate from the background, it makes trying to find anything hectic on the eyes. What blew it for me was the effort made with regard to the characters -- they look awful and out-of-place with their surroundings. The robots look like the IG-88 Star Wars bounty hunter with a mohawk! Even for the NES era, the character graphics are poor.

The music is ok until you pause the game, at which point really annoying action music comes on and blasts you away (I literally jumped out of my seat). That isn't so bad in itself, but compared to the level music, it just grinds on the soul.

Replayability: 1/10

I never want to play this game again. Period. I'd rather poke needles in my eyes than expend the effort to insert this cart into my system.

Buy or Rent?

Neither -- it's not worth the space on your shelf. I'd consider paying someone to take this one off my hands if I weren't a collector. That said, just leave it on your shelf :-)

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