Skip navigation
Welcome, Guest! Please Login or Join

Loading...
Micro Machines

Alternate Title: micromachines
Class: Unlicensed
Publisher: Camerica
Developer: Baton
Region: United States (USA)
Rarity:
6  Cart: Uncommon
7  Box: Rare
7  Manual: Rare
Peripherals: Standard or Compatible Controller
TV Format: NTSC
Platform: Nintendo Entertainment System (NES)
Released: January, 1991 (01/01/1991)
Collector Stats & Tracking:
You do not own this, add to a collection:

Buy

Sources of Information

Hardware Profiles
1 - BIC-48
PCB
BIC-48
UNIF Board
UNL-CAMBF9093
INES Mapper
71
Mirroring
Vertical
Battery-backed
No
WRAM
0
VRAM
8
CIC Type
CIC Stun (Switched)

Rom Sets
Type Name Size CRC32
PRG0 7403-MM 256 KB 9235B57B
ROMs Combined: 256 KB 9235B57B

Major Variations for Micro Machines:
Title Code
Micro Machines (Aladdin)
Micro Machines ("For the game deck..." Message on Label)

Associated Releases:
Reg. Title Code
Micro Machines
Turbo Machines

Additional Images
Hi-Res Label Scan:

Codes, Cheats & Spoilers
 =>Magic Qualify: When a race is over, hold U+SELECT+B until the screen
changes to the water color. Press START, and you will find that you have
qualified, regardless of your performance.
=>Race 2 (Desktop Dropoff): When you jump off the folder, pause the game. The
screen will go white; unpause the game and you will find yourself with an
extra life (which may not show until you finish Tuff Trax or loose a race).
=>Race 4 (Sandy Straights): Go backwards until you get to the first bend,
which is near the water, and then pause the game. The lap counter will
decrease. Turn around and cross the line for an easy victory.
=>Race 7 (Hangman's Curve): Go to the bottom left of the track, leaving the
other vehicles behind, and you will find a large oil drum. Drive into the
spout as fast as you can, then pause the game several times. The screen
should turn white, and you will win.
=>Race 9 (Sahara Straights): Follow the track until you see a footprint in
the sand. Drive into the bottom of the footprint and then pause the game.
The screen will turn white; unpause the game to receive turbo.
=>Race 10 (Potted Passage): Follow the green pipe down until it disappears
into the plants. Get your chopper into the gap, pause the game, and the
screen will turn white. You now have the super glue grip.
Screenshots