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Ironsword - Wizards & Warriors II

Alternate Title: wizards and warriors 2
Class: Licensed
Cart ID: NES-IR-USA
Publisher: Acclaim
Developer: Rare
Region: United States (USA)
Rarity:
2  Cart: Widespread
2  Box: Widespread
2  Manual: Widespread
Peripherals: Standard or Compatible Controller
TV Format: NTSC
Platform: Nintendo Entertainment System (NES)
Released: December, 1989 (12/01/1989)
Pak Type:
Standard Cart
Collector Stats & Tracking:
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Sources of Information

Hardware Profiles
1 - NES-AOROM-02
PCB
NES-AOROM-02
UNIF Board
NES-AOROM
INES Mapper
7
Mirroring
Mapper Ctrl
Battery-backed
No
WRAM
0
VRAM
8
CIC Type
6113B1

Rom Sets
Type Name Size CRC32
PRG0 NES-IR-0 PRG 256 KB 2328046E
ROMs Combined: 256 KB 2328046E
2 - NES-AOROM-03
PCB
NES-AOROM-03
UNIF Board
NES-AOROM
INES Mapper
7
Mirroring
Mapper Ctrl
Battery-backed
No
WRAM
0
VRAM
8
CIC Type
6113B1

Rom Sets
Type Name Size CRC32
PRG0 NES-IR-0 PRG 256 KB 2328046E
ROMs Combined: 256 KB 2328046E

From the Publisher
The land of Sindarin summons you, Kuros. This time, the evil Wizard Malkil has unleased his fury in the form of the four elementals: Earth, Wind, Water and Fire. In order to conquer them and defeat the Wizard, you must reconstruct the IronSword, the only weapon Malkil fears.

You'll journey through dark caverns and fiery terrain, discovering hidden treasures and magic spells as you go. Seek help from the Animal Kings, but beware of slimy spitters and snapping skulls.

Good luck, Kuros. You're about to face what no warrior has faced before!
Codes, Cheats & Spoilers
|DDBMNWMBZZDJ| Air level, cloud area
|NRTRZBDTRQDL| Fire level
|JJTRJZRZQMWN| Water level
|KJTNJWQXRLTP| Fire, Fleetfoot spell
|XXTRTDGXRPMH| Water level (in water)
|PLTRMBRLNBDR| Icefire Mt.
|JBTRHMWQRRWW| Water&blightwater spell |WLTRMBRLNBKR| Icefire, 7-league boots
|RGJRNGMMNMQR| Earth stage
|BDTRBTTNNGNT| Final level
|TXXMNZGRRBKW| 4 elementals
|RLTRLZPBMMZK| Start with axe & helmet
|NTTMNWLPPDBZ| Begin with equipment |WBTRLZPBDPZW| Start with shield
|MQTRLZPBRDZZ| Start with Ironsword |PJTRTGHTGLNM| Start with all armor
=>Extra Lives: If you have only 1 life left when saving your game, change the
fifth character in your password to a J for 2 lives or to N for 3 lives.
=>Continue: Press A or B within 10 seconds of losing all of your Life Force.
=>Magic Grab: When you enter a room with a piece of the Ironsword and a door
after defeating an elemental, stand next to the door and shoot the Ironsword
with your magic. The magic will pick up the piece and you exit the room (as
long as you were touching the door); and you'll start the next level with
magic and the ability to use it to grab items you can see but not reach.
Screenshots