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Strider Hiryu Prototype Release

Aug 2, 2014 at 9:01:38 PM
Arasoi (2)

(R M) < Tourian Tourist >
Posts: 36 - Joined: 07/05/2010
Oregon
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I'd rather post this myself than have any confusion over things being leaked.

Despite my best efforts, the project to get the rom improved and ready for a high quality repro release have fallen through.

In my mind the right thing to do at this point case is release the rom.

http://www30.zippyshare.com/v/154...

Perhaps someone else can try and release a better version of this with the resources from the prototype rom. 

My apologies to the folks excited about an improved game and a nice box/new manual/cart release. Things just didn't come together.

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Aug 2, 2014 at 9:18:30 PM
BeaglePuss (41)
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(Matt Nolan) < Bowser >
Posts: 5682 - Joined: 12/01/2008
Massachusetts
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Don't apologize my man. If anything, I'm far more excited for an as-is release than a modified dump.

Thank you and congrats on the release!

Aug 2, 2014 at 11:38:57 PM
Duke.Togo (101)
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(Christopher Cantrell) < Lolo Lord >
Posts: 1916 - Joined: 10/22/2011
Indiana
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I'm sorry your project didn't come together, but thanks for sharing the original!

Aug 3, 2014 at 12:54:35 AM
CD2193 (4)

< Meka Chicken >
Posts: 582 - Joined: 11/11/2013
Texas
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Sorry that it didn't work out for you. Thanks for the ROM, though! Nice to see two new Famicom releases so close together.

Aug 3, 2014 at 10:56:19 AM
Shane (143)
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(Excellence of Execution) < King Solomon >
Posts: 4114 - Joined: 03/05/2011
United States
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Thank you very much for the ROM, you sir are a scholar and a gentlemen.

Aug 3, 2014 at 11:22:45 AM
kazblox (0)

< Tourian Tourist >
Posts: 25 - Joined: 03/30/2014
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Sorry that it didn't come out very well... but thanks for the ROM though! Like Shane said, you sir are a scholar and a gentleman.

Aug 3, 2014 at 3:32:49 PM
ForzaBot (0)

< Tourian Tourist >
Posts: 30 - Joined: 04/07/2014
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Wow! Really Thanks so much dude! This has been a great couple of months for us Famicom fans!

After playing a bit through I have noticed a few glitches:
(Running on New+FCE Ultra Emulator)

-The Health and Energy tally appears at the start up of the game before the main cut scene and kind of drags into it for a second
-When you start level 1 the Health and Energy tally appears, goes away and flashes for a second or two before appearing for good
-The Enemies flash as the screen scrolls down and may or may not be there by the time Strider gets to that level.
-Enemies have orange colored highlights not in US version....could be glitch but I think this is just a cool difference when compared to the US release!
-If you die on the spikes and it goes back to the title screen, the title screen will be more blue with random pink squares shining through....

Im not very good at this game so if anyone else out there can help me catalog the glitches, maybe we can work together to fix it up ourselves!

Aug 4, 2014 at 2:20:06 PM
Black Mage (0)

< Cherub >
Posts: 2 - Joined: 04/05/2014
Alabama
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Thanks so much, man!!! I was so hyped for this and Monster Party. I'm sorry it didn't work out the way you intended, though

Aug 4, 2014 at 11:20:20 PM
shawnphase (9)
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(shawn phase) < Lolo Lord >
Posts: 1518 - Joined: 02/27/2010
Western Australia
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thank you arasoi!

-------------------------

http://www.tempsoundsolutions.com... for a whole slew of video game cover music.


Aug 5, 2014 at 12:48:24 AM
Clippit (0)
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< Tourian Tourist >
Posts: 44 - Joined: 04/10/2014
Other
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I never really liked this game...


...


Though, it's a great piece of history... recovered, so... there's that. Thankies.

...

Note: I didn't mean to sound like a jerk or anything... I'm just... not THAT interested...

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"One for the kid, two for the all!"‚Äč


Edited: 08/05/2014 at 12:50 AM by Clippit

Aug 5, 2014 at 11:18:53 AM
MuNKeY (100)
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(Keeper of the Cheese ) < Bowser >
Posts: 6086 - Joined: 07/02/2011
Tennessee
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Thanks mang!

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Most of the great triumphs and tragedies of history are caused not by people being fundamentally good or fundamentally evil, but by people being fundamentally people.

Aug 6, 2014 at 4:00:07 AM
Armageddon Potato (234)
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(Daniel Tatro) < Kraid Killer >
Posts: 2031 - Joined: 04/28/2007
California
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Awesome! Thanks man! My thumbs will be busy tonight!

Aug 11, 2014 at 4:47:06 PM
MrNorbert1994 (0)
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< Tourian Tourist >
Posts: 35 - Joined: 05/05/2013
Hungary
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Is this version beatable? I got to almost the end, after the Matic battle, but after that, you go to the white area, and after that, the last boss glitches into the background.

At 1:57:00.

Aug 16, 2014 at 8:43:20 AM
egg_sanwich (3)
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(Michael Rogers) < Tourian Tourist >
Posts: 33 - Joined: 02/18/2013
British Columbia
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Sorry to hear the release plans fell through, but thanks again for sharing this! Time to dig in..

Aug 31, 2015 at 8:22:04 PM
bombman (0)

(pee poop) < Cherub >
Posts: 5 - Joined: 01/07/2012
Japan
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Thanks. Look forward to seeing the differences documented on TCRF.

Now all that's left to do is to track down that impossibly rare soundtrack tape.
http://vgmdb.net/album/17759...

oops, didnt realize this thread was a year old...


Edited: 08/31/2015 at 08:39 PM by bombman