Originally posted by: Benihana
Should have put me on your beta team.
These scores are what I am scoring just killing time. Just imagine what I could do if I was "working" on the game for weeks on end.
I have been known to go all in when I am "working"
Anywho, still waiting patiently....
And you would definitely be welcome in the team!
However, the whole development team was great to work with: Matt, Nathan and Brad, no matter unable to go past 2X (btw: I can't go past X + 9), were the best this game could have as development team. We had extremely good time challanging each other while developing the game. I remember an "Hail to the King baby. Game in progress" after the first ever 2X, which made me laugh.
Also, to be fair, that was SoleGooseProductions
team: I was just the guy in charge for coding the game engine, designing the tiles, and read the team feedback to make sure 100% that the game was working correctly; a lot of further work (and likely further testing) has been done after that without me, this both polish wise and added features wise, and further more, of course, production wise, with these awesome (at least IMO) boxes.
As explained by SGP in the opening post, a lot of people (at least for an homebrew scene) was involved in this project.
So that's definitely SGP property, not mine. I'm just happy that I had my role in this project, and I'm happy when I read that people appreciates the game.